Wednesday, January 21, 2009

Banshee 1.4.2

Yesterday we released Banshee 1.4.2, a stable release full of two months of bug fixes and polish. Fixed and improved are RSS feed parsing, library rescanning, occasional startup freezes, launching on device insertion, several crashers, improved playback on OS X (still a technology preview/alpha release), and much much more - 62 bugs fixed in total. Check out the full release notes for details of other bugs fixed and how to upgrade! Digg It!

Wednesday, January 14, 2009

Catching Up

Patch Reviews In the last 24 hours or so I reviewed all 62 unreviewed patches for Banshee. The oldest was over 800 days old – very sad. But now that we are caught up, patches will not slip through like that again. It's thrilling to be reviewing patches and within hours get comments and updated versions from the contributors - pumping fresh blood into the project! TagLib# Banshee uses TagLib# for metadata (artist name, track title, disc number, etc) reading and writing, and we recently took over maintaining the project. You can file bugs and patches against it in BGO. The source is still in Mono SVN. Releases and a new website will probably soon be hosted on banshee-project.org. Banshee Status We are very close to releasing Banshee 1.4.2 with a lot of good bug fixes and polish since 1.4.1. After that will come developer releases, and then Banshee 1.6 with awesome new features. I love working on new features; I've already been playing with some in my temporary (yay GNOME going to git!) git branch:
Creative Commons licensing column BPM automatic detection and manual tapability Fix metadata dialog (not finished)
We have a handful of really polished patches from various contributors that have been reviewed, iterated on, and are ready to commit after 1.4.2 is released, including:
  • Rhythmbox migrator
  • Option to read/write ratings and playcounts to files
  • Torrent support for podcasts (like Miro has)
  • Scoring of tracks based on number of plays/skips (similar to Amarok)
  • Smooth scrolling
In addition to these nearly-finished features, I'm sure there will be many other cool things that make it into 1.6. If you want to help out by translating, testing, triaging bugs, or writing code, please do! Join us on our mailing list/forum or in IRC for advice on getting started.